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Wednesday, July 4, 2018

Dota 6.85p6 lod



Get Dota lod 6.85p6.w3x download and changelogs
  • Reduced visual effect of Midnight Pulse to match real AoE.
  • Greater Bash will no longer re-issue attack order for ranged attackers after proccing
  • Fixed Vampiric Aura lifestealing off units which aren't supposed to be alive (wards)
  • Ensnare is now blocked and/or reflected on landing instead of on cast
  • Multicasted Ensnare now affects other enemies around (randomly) instead of the same target
  • Fixed Witchcraft interactions with Astral Imprisonment and Disruption (selfcast)
  • Aghanim can now be gifted to spell immune ally (Goblin's Greed)
  • Fixed Laser and Drunken Haze not using correct hero duration for units with Resistant Skin
  • Fixed Repel shouldn't dispell buffs from ally and debuffs from enemy anymore (Bloodlust, Rabid, Guardian Angel, etc.)
  • Fixed Fissure having 0.2 longer castpoint than intended
  • Fixed Ghost Walk slow can no longer be dispelled except for magic immunity (only magic immunity dispells it)
  • Fixed Ice Wall slow being dispellable (only magic immunity dispells it)
  • Fixed Goblin's greed not giving x3 bounty per bounty rune (was 3/3.5/4/4.5)
  • Fixed Vital Strike shouldn't slow invulnerable enemies (if invulnerability came after Vital Strike cast).
  • FixedVital Strike dealing very low dmg if the target's hp is lower 33%
  • Fixed Spell lifesteal working on psi-blades.
  • Fixed X-marks the spot Return can't multicast.
  • Fixed Icarus Dive not damaging creeps (still can't disarm them). Now affects Ancient creeps too
  • Fixed Stasis Trap proccing on buildings
  • Fixed Skewer affecting invulnerable or magic immune enemies
  • Fixed Torrent affecting invulnerable enemies
  • Fixed Cold Snap hotkey
  • Fixed Crabe's LastWord Aura (classic/old) now doesn't work if Crabe is affected by Break, silence is also purgeable now
  • Fixed Time Walk not correctly evading projectiles
  • Fixed Trample slow not being dispellable
  • Fixed Ensnare from Devoured Neutral Troll Warlord not giving vision on invisible targets.
  • Fixed Corrosive Skin's debuff not being dispellable
  • Corrosive Skin will no longer affect invulnerable enemies
  • Corrosive Skin no longer requires damage to be higher than 2 after all reductions
  • Fixed Caustic Finale visual remaining after reincarnation
  • Static remnant no longer triggers on invulnerable targets; duration from 12 to 16; activation radius and damage radius are increased by 15%; damage increased 140/180/220/260 -> 120/190/260/330
  • Feast values on ranged attackers reworked from 1.75/2.75/3.75/4.75% to 2.6/3.3/3.96/4.62% (2/3 of melee numbers)
  • Fixed X Marks the Spot returning invulnerable units
Full changelogs here: Dota lod 6.85p6changelog
Download: DotA LoD 6.85p5.w3x 

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